Post by Reno on Nov 20, 2006 14:51:17 GMT -5
It began as a crazy idea related to a question in this thread on the WotC boards. But I developed it into a full set of game rules.
Blaster Pong is a new game, all the rage at the Jedi Praxeum these days. Two Jedi line up on opposite sides of the playing field, no more than 10 meters apart (for a standard field; larger fields can be played if a longer-range blaster is used). A neutral third person takes aim at one of the Jedi, to be determined at the beginning by a credit flip. He then fires at the Jedi, who attempts to deflect the shot with his lightsaber at the other Jedi, who will then attempt to deflect it back. They essentially play tennis with the bolt until one of the following occurs:
1. One of the Jedi is struck by the bolt; or
2. The deflection attempt misses completely and the bolt is lost; or
3. The bolt has traveled far enough that it dissipates (total distance traveled equals 10 range increments of the weapon in question).
Scoring can be done in several ways. The most common is a points system. Depending on the level of experience, games might go up to 3 points, 5 points, or even higher. Points are only scored when a bolt actually strikes an opponent. If either player is incapacitated before the match ends, that player loses and receives immediate medical attention. In this form of Blaster Pong, player deaths are rare, though serious injury can result fairly often.
Dark Jedi are said to play a more dangerous version of the game, known as "Korriban rules." Under Korriban rules, play continues until one player can no longer continue (is incapacitated through failing a fortitude save from wound damage or dropped into negative wound points). In this form of game, deaths are far more common.
Since all players involved are Jedi, certain rules are established regarding what Force powers are admissible:
1. Enhance Ability, Battlemind, or any other power increasing ones own deflection ability are allowed.
2. Illusion, Affect Mind, Move Object, or any other power affecting one's opponent is banned.
3. Dissipate Energy is banned, unless both opponents possess the capability and agree to allow its use.
Some variants of Blaster Pong exist. Doubles games are played on occasion, though far less common than singles games because one player on each side tends to become the target. Within the realm of doubles games, several more rules variants exist:
1. For Korriban rules, the game can end when one player is incapacitated, or continue until all players on one side are eliminated.
2. Play can commence with just one blaster bolt in play at one time, or a second blast can be entered into the field.
The popularity of Blaster Pong in ages past led to the creation of a Galactic Championship League. Rumor has it that the greatest champion of all time, some 4,000 years before the collapse of the Old Republic, was a Gand Jedi whose name has been lost to history, a grand master of the Shien style of lightsaber combat. ;D
Blaster Pong is a new game, all the rage at the Jedi Praxeum these days. Two Jedi line up on opposite sides of the playing field, no more than 10 meters apart (for a standard field; larger fields can be played if a longer-range blaster is used). A neutral third person takes aim at one of the Jedi, to be determined at the beginning by a credit flip. He then fires at the Jedi, who attempts to deflect the shot with his lightsaber at the other Jedi, who will then attempt to deflect it back. They essentially play tennis with the bolt until one of the following occurs:
1. One of the Jedi is struck by the bolt; or
2. The deflection attempt misses completely and the bolt is lost; or
3. The bolt has traveled far enough that it dissipates (total distance traveled equals 10 range increments of the weapon in question).
Scoring can be done in several ways. The most common is a points system. Depending on the level of experience, games might go up to 3 points, 5 points, or even higher. Points are only scored when a bolt actually strikes an opponent. If either player is incapacitated before the match ends, that player loses and receives immediate medical attention. In this form of Blaster Pong, player deaths are rare, though serious injury can result fairly often.
Dark Jedi are said to play a more dangerous version of the game, known as "Korriban rules." Under Korriban rules, play continues until one player can no longer continue (is incapacitated through failing a fortitude save from wound damage or dropped into negative wound points). In this form of game, deaths are far more common.
Since all players involved are Jedi, certain rules are established regarding what Force powers are admissible:
1. Enhance Ability, Battlemind, or any other power increasing ones own deflection ability are allowed.
2. Illusion, Affect Mind, Move Object, or any other power affecting one's opponent is banned.
3. Dissipate Energy is banned, unless both opponents possess the capability and agree to allow its use.
Some variants of Blaster Pong exist. Doubles games are played on occasion, though far less common than singles games because one player on each side tends to become the target. Within the realm of doubles games, several more rules variants exist:
1. For Korriban rules, the game can end when one player is incapacitated, or continue until all players on one side are eliminated.
2. Play can commence with just one blaster bolt in play at one time, or a second blast can be entered into the field.
The popularity of Blaster Pong in ages past led to the creation of a Galactic Championship League. Rumor has it that the greatest champion of all time, some 4,000 years before the collapse of the Old Republic, was a Gand Jedi whose name has been lost to history, a grand master of the Shien style of lightsaber combat. ;D