Reno
Deity
I can't have you do that. No one gets in the way of Reno and the Turks...
Posts: 1,853
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Post by Reno on Jul 3, 2006 17:55:03 GMT -5
Jub Syub male Sullustan, Soldier 4
Str 14, Dex 18, Con 11, Int 16, Wis 14, Cha 14. 30 vitality, 11 wounds. Fort+4, Ref+5, Will+3. Initiative +8, Defense 18. Speed 10m. Attacks: +8 ranged (3d6, crit 20, Blaster Pistol) or +10 ranged (5d10x2, crit 20, Y-Wing laser cannons) Feats: Starship Operations: Starfighter, Spacer, Improved Initiative, Skill Emphasis (Pilot), Maneuver Expertise (pursuit).
Skills: Astrogate +11, Climb +8, Computer Use +9, Hide +6, Knowledge (technology) +6, Listen +11, Move Silently +6, Pilot +16, Repair +9, Sleight of Hand +7.
Jub Syub joined the Rebellion approximately two years after the Battle of Yavin. His natural flying ability, above and beyond even the normal for his species, led to his placement in the starfighter program. He nearly made the cut for Rogue Squadron, but ended up in Gold Squadron instead due to the Rebellion's shortage of Y-Wings. He wasn't too fond of the slower, more unwieldy craft, but shrugged it off and focused on distinguishing himself. Jub thought he had done so at the Battle of Derra IV, where he emerged relatively unscathed, being the only pilot in the squadron other than his new commander Ari Sevan to weather the battle with his ship completely intact. However, Ari chose to reassign Jub's fighter to another pilot, which left Jub feeling slighted by his commander. When Ari left them behind at Myrkr, Jub's frustration boiled over and he left the squadron along with Tavvar Va'ran.
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Reno
Deity
I can't have you do that. No one gets in the way of Reno and the Turks...
Posts: 1,853
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Post by Reno on Jul 3, 2006 18:05:27 GMT -5
Lanius Pace male Human, Soldier 6 / Starfighter Ace 2
Str 15, Dex 17, Con 6, Int 12, Wis 15, Cha 15. 35 vitality, 6 wounds. Fort+5, Ref+8, Will+6. Initiative +7, Defense 20. Speed 10m. Attacks: +10/5 ranged (3d6, crit 20, Blaster Pistol) or +12/7 ranged (5d10x2, crit 20, Y-Wing laser cannons) Feats: Starship Operations: Starfighter, Starship Dodge, Improved Initiative, Skill Emphasis (Pilot), Maneuver Expert (180°), Gunner, Starship Point Blank Shot. Class abilities: Starship Defense +2, Familiarity +1.
Skills: Astrogate +2, Computer Use +12, Craft (hyperdrive) +2. Intimidate +11, Knowledge (technology) +8, Pilot +17, Repair +4, Treat Injury +12, Spot +4.
The senior pilot in Gold Squadron after Dutch, Lanius Pace joined shortly after the Battle of Yavin. He was placed into the starfighter corps because his frail health (due to a childhood illness) prevented him from being a ground trooper, and he insisted on fighting. Being a longtime member of the squadron, however, he has seen a number of his friends die, and eventually found it difficult to befriend new pilots since they all seemed to die anyway. When Ari Sevan was promoted ahead of him, Lanius came to resent the man, although he was somewhat mollified when Ari made him second in command and left the squadron in his charge during his absence. However, he was not able to participate in ground missions with the rest of the squadron, and so was usually left to fly cover for the others or keep watch from the air. As such, he was not engaged in the firefight in which the rest of his squadron was killed. However, over the comlink he heard the entire conversation leading up to it, as well as receiving the earlier information about a downed Trade Federation Battleship in the nearby Ebon Sea. What he will choose to do with this information remains to be seen...
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Post by Rude on Jul 4, 2006 19:56:10 GMT -5
you forgot to mention that he is the admiral now
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Reno
Deity
I can't have you do that. No one gets in the way of Reno and the Turks...
Posts: 1,853
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Post by Reno on Jul 5, 2006 1:10:50 GMT -5
Inasmuch as he is the only surviving member of a squadron that has no other members and is no longer directly affiliated with the Rebel Alliance, he can call himself the Lord of Cheesecake if he really wants to.
Oh by the way, I haven't forgotten to post the recently deceased Turk, but I didn't have a chance to do it yesterday because my laptop battery was dying and I needed to look up the bio I had for him on there, and I just haven't got around to it today. I'll try and get it up here in the next day or two.
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Reno
Deity
I can't have you do that. No one gets in the way of Reno and the Turks...
Posts: 1,853
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Post by Reno on Aug 8, 2006 14:33:13 GMT -5
The next installation is here! First, the long-promised deceased Turk:
Fowler male Human (cyborg), Soldier 10
Str 20, Dex 14, Con 16, Int 16, Wis 14, Cha 10. 121 vitality, 16 wounds. Fort+10, Ref+5, Will+5. Initiative +2, Defense 21 (+7 class, +2 dex, +2 misc, +1 dodge vs. one opponent). Speed 10m. Attacks: +15/10 melee (3d4+5 plus stun DC 14, crit 18-20, unarmed strike w/ stun gauntlets) or +12/7 ranged (3d8+3, crit 18-20, wrist laser) Feats: Combat Expertise, Dodge, Martial Arts, Improved Martial Arts, Advanced Martial Arts, Defensive Martial Arts, Agile Riposte, Superior Expertise, Unbalance Opponent, Teräs Käsi, Teräs Käsi Expertise. Prosthetic Modifications: Advanced Arm (+2 on Str checks) Cybernetic IR Sensor Right Eye (Darkvision 30m) Biotech Borg Construct AG^6 (grants a +5 bonus to interfacing with computers, which can be done remotely to a distance of 10 meters) Subcutaneous Comlink
Skills: Astrogate +5, Computer Use +16 (+21 when interfacing directly), Craft (cybernetics) +13, Demolitions +13, Disable Device +4, Intimidate +13, Knowledge (technology) +8, Pilot +8, Repair +13, Spot +8, Treat Injury +10.
Like the rest of the Turks, Fowler dresses in a black business suit and tie. He carries a blaster pistol in his jacket but rarely uses it; since he has one built into his cybernetic arm. While he is proficient at a distance, Fowler prefers to get in close to his opponents, where he can take advantage of his considerable martial arts talent. In his youth, he was a champion fighter in Teräs Käsi, and was even able to strike right through an opponent's armor or absorb a devastating strike as if it were merely a fly landing on him. These skills, combined with an interest in technology, led him to join the Imperial Academy, where he quickly set himself apart from the other students. Upon graduation he landed a job in Imperial Intelligence, working in an elite group of semi-independent investigators. There he met and befriended a man named Lynx.
The two of them were put on the trail of an organization known as the Orbalisk Club, whose influence was believed to extend not only into the Imperial bureaucracy, but also into the Rebel Alliance, Black Sun, and many planetary governments and businesses. Their search led them to the Bajic Sector.
While there, the two of them looked for leads, combing over planets with a fine-toothed comb. Eventually, Fowler landed on the frozen world of Alzoc III, where he was nearly killed when the military installation came collapsing down around his ears. However, he survived, albeit with a few prosthetics to replace his lost right arm and parts of his face. Believing the attack to be linked to this Orbalisk Club, he intensified his search. That search led back to Coruscant, where it was believed they would find the Imperial official whose trail had led to the Bajic Sector.
That brought Fowler back into conflict with the people who had nearly killed him on Alzoc III, only now he had the rest of the Turks to back him up. The battle was inconclusive, as those rebels, apparently members of the Club as he had suspected, managed to escape. But as fate would have it, not long after Torin Koon made intergalactic headlines trying to assassinate Darth Vader. When shortly thereafter a hit was placed on the reporter that broke the story, he and Lynx saw their chance.
Along with Lynx, Fowler headed to Geonosis with Torin after striking a plea bargain. There, he hoped to confront these idealists and either turn them away from the Orbalisk Club, or kill them if necessary. Unfortunately, it was Fowler that was killed. He was already tired from narrowly avoiding serious blaster burns when an explosive-laden R2 droid exploded almost right in front of him. Within minutes, however, backup arrived and his lifeless body was hurriedly transported away...
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Reno
Deity
I can't have you do that. No one gets in the way of Reno and the Turks...
Posts: 1,853
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Post by Reno on Aug 8, 2006 14:52:41 GMT -5
Next, the two high-level Tofs that appeared (and died) recently:
Pasquale DeLeon male Tof, Jedi Guardian 3 / Soldier 2 / Force Warrior 8
Str 18, Dex 18, Con 17, Int 16, Wis 12, Cha 13. 143 vitality, 17 wounds. Fort+15, Ref+13, Will+7. Initiative +4, Defense 24 (+10 class, +4 dex, +1 dodge vs. one opponent). Speed 10m. Attacks: +18/13/8 melee (3d4+3d6+5, crit 17-20, Combat Gloves) or +17/12/7 melee or +13 ranged (2d8+4, crit 19-20, Lightsaber) Feats: Combat Expertise, Improved Trip, Combat Reflexes, Dodge, ENdurance, Improved Critical (unarmed strike), Martial Arts, Improved Martial Arts, Advanced Martial Arts, Defensive Throw, Alter, Control. Class abilities: Deflect (defense +1, attack -4), Uncanny Dodge (dexterity bonus to AC, can't be flanked), Defensive roll 1/day, unarmed damage increase +3d6
Skills: Astrogate +6, Balance +1-, Computer Use +7, Move Silently +12, Repair +7, Treat Injury +4, Tumble +14, Affect Mind +2, Battlemind +15, Drain Energy +7, Enhance Ability +19, Force Grip +7, Force Lightning +7, Force Strike +19, Heal Self +17, Illusion +2, Move Object +15.
After Cervantes's miserable failure to completely occupy the Nagai homeworld, the ruling council of the Tofs decided to send two of its number to finish the job. Nobody had witnessed the exact manner of Cervantes's death, but the council's spymaster had heard rumor that it was a pair of Jedi that did the deed. Therefore, Pasquale suggested two precautions that should be taken.
First, an alliance was forged with another militaristic species known as the Chiss. The Chiss spacefleet was considerable, and their troops well-trained and disciplined. With this bolstered spacefleet, the loss of one or two ships would not throw the fleet into confusion as it had before.
Second, the Jedi had to be taken out immediately. It was thought that an overwhelming sudden strike would end the threat quickly, and so Pasquale led the troops in the first attack. But somehow, the Nagai were prepared, and after a brief clash with their strange alien leader, one of the Jedi, Pasquale retreated.
Several days later, as the war continued, things went badly for the Tofs. First, relations with the Chiss broke down, leading first to arguments, then to battle. A trigger-happy bridge officer on one of the Tof ships fired at a Chiss ship, and an all-out battle soon broke out. Meanwhile, things were turning against the ground troops as well. Knowing where his skills were best put to use, Pasquale returned to the surface and joined the battle.
This time he encountered not one, but two Jedi. At least this second one was a Nagai, and wasn't so out of place. Knowing that his own backup was not far away, he felt no fear in engaging them. He was able to knock the strange green Jedi out cold with a single punch, but then suddenly things turned for the worse. His backup didn't arrive, apparently distracted by a third Jedi. And off in the distance he saw a whirlwind of saber blades that could only be a fourth Jedi, or perhaps even a pair! Suddenly alone and outnumbered, he faced the Nagai Jedi... for a moment. Pasquale ended up going down just as quickly as Telos, and Cervantes before.
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Reno
Deity
I can't have you do that. No one gets in the way of Reno and the Turks...
Posts: 1,853
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Post by Reno on Aug 8, 2006 15:13:53 GMT -5
Lucia Monteiro female Tof, Scoundrel 2 / Jedi Consular 3 / Mystic Agent 8
Str 16, Dex 18, Con 16, Int 18, Wis 15, Cha 14. 104 vitality, 16 wounds. Fort+9, Ref+12, Will+8. Initiative +4, Defense 23 (+9 class, +4 dex, +1 dodge vs. one opponent). Speed 10m, climb 6m. Attacks: +12/7 melee (2d8+4, crit 19-20, Lightsaber) or +12/7 melee (1d4+3, crit 20, unarmed strike). Feats: Combat Expertise, Superior Expertise, Dodge, Agile Riposte, Endurance, Martial Arts, Force Mastery, Burst of Speed, Alter, COntrol, Extra Lucky. Class abilities: Illicit barter, Lucky 2/day, Deflect (defense +1, attack -4), Closed mind (+8 vs. mind-affecting Force skills), Weapon concealment, Wallwalk 3/day, Channel vitality, Contact, Unarmed Force stun 8/day, DC20.
Skills: Bluf +10, Gather Information +10, Hide +18, Listen +7, Move Silently +16, Sense Motive +9, SLeight of Hand +14, Spot +10, Tumble +14, Affect Mind +12, Battlemind +13, Drain Energy +7, Enhance ABility +19, Force Grip +20, Force Lightning +8, Friendship +4, Heal Self +12, Illusion +14, Move Object +16.
Lucia Monteiro found herself spymaster of the Tof council at a young age. She was not the best qualified for the position, being more of a field agent than an espionage coordinator. However, her abilities with the Force placed her above all but the elite few in Tof society. And so she became spymaster, reluctantly.
When Cervantes failed to occupy the Nagai homeworld, the Tofs had no witnesses to the manner of his death. So Lucia put her agents to work. A spy informed her of a rumor that a pair of Jedi had repelled the Tof fleet by infiltrating the flagship, slaying Cervantes, and destroying the ship.
Armed with that information, the ruling council decided that not one but two of their number should preside over the second invasion. Itching to get out of her desk job and seeing an opportunity, Lucia volunteered for the job.
At first she was given command of the spacefleet to keep her out of harm's way. But after Pasquale clashed with Telos on the battlefield on the first day, she devised a plan by which they could defeat him with numbers. And so two days later, they went back to the surface and located the strange green alien leading the Nagai warriors. However, before they could engage him, another Jedi showed up; this one a Nagai. Pasquale confidently moved to engage the green alien, and so Lucia turned her dark Force powers on the other one, trying to even the odds. For a few moments it seemed to work, until a third Jedi appeared, and somehow spotted Lucia on the battlefield, peering out from behind a downed speeder bike. If the green-skinned alien with the tentacles on his head was strange, this one was far stranger: it had no eyes. And yet Lucia felt its stare nonetheless. She turned her dark Force powers on this new threat, and they battled for awhile. But then she saw Pasquale go down, and realized that she must retreat to keep the army together. By this time nearly exhausted, she tried to retreat through the battlefield, but was pursued by the eyeless Jedi and cut down.
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Reno
Deity
I can't have you do that. No one gets in the way of Reno and the Turks...
Posts: 1,853
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Post by Reno on Aug 8, 2006 20:30:42 GMT -5
Is there a point in my continuing to do this? Out of the last 15 posts, 12 of them are me. I don't really want to take the time to type all of that out if nobody's going to comment, ask for more info, or even make requests.
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Post by bluecommander on Aug 8, 2006 21:27:32 GMT -5
Absolutely man. Sorry i've treated this as more of a true gallery just for looking at than commenting on. If you hadn't noticed; the thread has been looked at like 330ish times at the moment. I'd say it's getting attention. If you want comments on what you've put out there then i'll start offering them for sure. I must say lately you've done an outstanding job telling the NPC stories from their points of view. It's an awful interesting read and insight into different parts of the game that I did not consider.
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Kain
Monarch of Nosgoth
Patriarch Vampire
Posts: 1,226
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Post by Kain on Aug 8, 2006 22:25:46 GMT -5
Aye, I just don't comment because I didn't figure it my place. Excellent job though, and I will continue to read your posts.
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Post by black heart on Aug 9, 2006 0:43:38 GMT -5
i tend to only post when i have constructive things to say, and i cant much improve on whats you have made, i've really enjouyed reading all of these though.
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Reno
Deity
I can't have you do that. No one gets in the way of Reno and the Turks...
Posts: 1,853
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Post by Reno on Aug 9, 2006 1:23:48 GMT -5
Alright then, they'll continue... any requests?
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Post by bluecommander on Aug 9, 2006 15:32:48 GMT -5
I'm curious to see what Jik Tal is all about. Fowlers body got transported away eh? Why do I get the feeling frankenfowler is out there now? hehe ;D
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Kain
Monarch of Nosgoth
Patriarch Vampire
Posts: 1,226
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Post by Kain on Aug 10, 2006 12:11:12 GMT -5
Why do I get the feeling frankenfowler is out there now? hehe ;D Is the crazed maniac creator chasing him all over the planet?
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Reno
Deity
I can't have you do that. No one gets in the way of Reno and the Turks...
Posts: 1,853
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Post by Reno on Aug 10, 2006 13:12:55 GMT -5
You never know. I guess it'll be revealed in the future! ;D
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